Thursday, 8 September 2011

On my mind today.

Much was said about Sarah Palin's "responsibility" for the shooting (by an unhinged psychopath) of Gabrielle Giffords, inasmuch as she advised that opposing members of the US Govt be "targeted" electorally; advice which was associated with a map bearing crosshairs in the relevant areas. Much was also said about the need for less inflammatory language from both sides of politics.

Unfortunately it doesn't seem like Jimmy Hoffa Jr heard that message, nor did the inventors of the videogame described here.  The poison continues outside of the United States, with conservative (which in the Australian context means secular centre-right) female politicians coming in for their fair share of abuse, to quote the Rolling Stones.

Let's get one thing straight - politics is not a pretty game, and anyone who enters it should go in with a fairly thick skin and the expectation of being called some pretty vile things. I can accept that. What I do NOT like is when the left-wing side of politics screams and rants and raves whenever "hate speech" is used (whether that be sexism, racism, etc. or just really poorly-worded advice of the sort Palin gave), but then proceeds to dish out the exact same thing against its opponents - and not a word is spoken.

A similar bit of hypocrisy raises its head whenever Palestinian rocket attacks "threaten the fragile peace", whereas the peace is only "ended" when the Israelis (rightly) shoot back. And speaking of Israel, it's nice to see people standing up against anti-Semitic crap from a Left that really should know better. The only reason Max Brenner chocolate shops should be obstructed by crowds is because they're all desperate for the chance to go in and buy Brenner's goods. As for John Zelig (see the link), he should know better.

In the meantime, things continue to look grim for the Australian Prime Minister. Negative media coverage suddenly being pulled doesn't help her cause. Nor does this story, which strongly suggests that the government really is in zugzwang, that unenviable point in the game from which all roads lead downwards.

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